Since he mostly shows up at the beginning of a fight, most of the healing will be wasted. > Good burst damage, especially if you have multiple mobs lined up. After the cast, he will melee your target for about 25k before he despawns. He will mostly spawn in a way that the cast hits your target automatically, but you might need to adjust a bit and be careful to not move the mobs out of the beam. When you take damage and he's off cd, he will show up to channel Searing Light unto you, healing you for ~900k and damaging any enemies in the way for ~700k each over 10s. Rough dps/hps numbers for priest allies (single target): When you let your combat ally do most of the work and don't contribute enough dps, you might not get loot. The random ally's buff will disappear and the summonable ally's ability will have no effect. Whenever you come near a world boss, bodyguards will disappear (but respawn when you move a few yards away). None of the combat allies can be used while fighting a world boss. When you're in a zone where the ally can show up, you will get a buff reminiscent of his ability. taking damage, so they will only show up while you're fighting). "Random" allies: Will show up "randomly", but really when the internal cooldown is up and you meet a certain requirement (e.g.Will damage / debuff your enemies and/or heal you once or for a few seconds before they despawn.You can drag that button to your action bars, same as the garrison abilities in WoD. If you have one of these assigned, you will get a button ( Combat Ally in the middle of your screen. Summonable allies: Can be summoned on a cooldown to help you for a short time.If you switch targets, they will switch a few seconds later. If you get attacked by a mob, they will not automatically intervene. They will start attacking only when you attack something.
When bodyguards get killed, they will simply show up again seconds later with full health.Ranged dps will stand still while fighting, but they don't pull additional mobs even if they patrol right across them.Classes without a tank spec don't seem to get tanking champions, I assume the same goes for non-healers.Depending on the champion, will either be a pure dps, a tank (taunting every few seconds, but not necessarily holding aggro all that well), or a dps who will also heal you occasionally.Will show up when you're on the Broken Isles (not in Dalaran or your order hall) and accompany you permanently. Bodyguards: Pretty much the same as the bodyguards in WoD.You can level your followers by assigning them as Combat Allies (at level 110, every quest and world quest gives 150 xp).Ĭombat Allies can be put in 3 categories: You can freely switch them around, unassign them to send them on missions etc., but assigning one will always cost Resources. Comment by Steiner14512It seems that every class has access to 4 different Combat Allies, being able to assign one of them at a time for 50 Order Resources, helping you while outdoors in the Broken Isles.